UMA 301: Creating New Races


Part 1: Creating a Base Model


Part 2: Fixing Scale & Global Bones


Part 3: Creating Adjustment Bones


 




 


Part 4: Creating Blendshapes


Part 5: Troubleshooting Blender Exports


Part 6: Splitting and Finalizing our Model






Part 7: Creating a Basic Race


Part 8: Setting up bone DNA


Part 9: Creating Blendshape DNA





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