UMA 201: Creating Content


Part 1: Blender Base Files


Part 2a: Skin Overlays


Part 2b: Optimising Overlays






Part 3a: Preparing Pre-Rigged Clothing


Part 3b: Vertex Wrangling


Part 4: Rigging Clothing Models






Part 5: Converting Clothing Models


Part 6: Using Custom Shaders





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